Hello all, here is a list of all monster groups that can be delayed in order for more party members to be able to profit from them. These are all roaming monsters not required to kill for quests or progression. If you find any Exp gain that can be delayed in order for more party members to be able to benefit from it it will be on the list. Let me know if I have missed any.
Never despawning monsters (Ginasta Exp and others)
- Wanderer
2 monster in Eastern forest
2 monster in Southwestern forest, wolves
- Megail’s path
2 monsters in Aram dessert (central NE and central SW)
- Chapter 3
Twisted Glenn: only kill NW, bridge and north of chest monster
Twisted Glenn: to check (intro character monster)
ONLY KILL 2 monster Western Desert (S (desert scorpion *2, cockactrice), NW (scorpion *8))
- Chapter 4
All monsters in Feroholm Eastern Forest and Clearing
2 monsters Ferroholm Withered Mountains
All monsters in Southwestern Forest
All monsters in Twisted Glenn
3 monsters in Bandit Pass
All monsters Aram Desert (NE, NW, SE, SW)
All monsters Western Desert
NW, W, E, S (slightly) and SW in Stone Tower
NW, SE in Abyssal Hunting
All monsters in Incubus Ruin (need to kill 3 to access boss)
Despawning monsters that can be slightly delayed
- EROSIAN CRISIS EXP (don’t kill until after Erosian Crisis)
Kanalese Tower (Don’t kill: all roaming)
Zirantia Tower (Only kill: northeast roaming and northwest optional boss)
Aram Tower (Don’t kill: static central Erosian and 2 north roaming Erosian)
- Chapter 3
First root: ALL roaming monsters (only benefits Riala, Vhala and Uyae) (kill after Gawnfall)